I’m the Creative Director at Giant Squid, a small game development studio which I founded. I directed our first game ABZÛ and am now directing The Pathless. Previously I was employed at thatgamecompany where I was the Art Director on the games Flower and Journey. I also wrote and designed The Art of Journey, a book about the development process and artwork for the game. I went to Otis College of Art and Design where I studied digital media and graduated in 2008. Outside of game development, I am a natural history enthusiast and enjoy drawing, making music and origami.

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